Skip to content
- Added support for Direct3D 12 as a rendering backend. SignalRGB now automatically detects and selects the best available graphics API (Direct3D 12 > Direct3D 11 > OpenGL) on startup.
- Added a Graphics Backend selector in Settings, allowing manual override of the automatic API selection.
- The Conflict Mitigator now defaults to automatically closing conflicting software on new installations.
- Fixed a crash at exit in WebEngine-based canvas effects when hardware acceleration is enabled, caused by a dangling effect pointer in the renderer update callback.
- Fixed canvas corruption in WebEngine-based effects triggered by opening the graphics backend selector dropdown.
- Fixed a crash when triggering an application restart from the Graphics Backend selector.